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That's not to say that the company's existing titles haven't gotten anything worth excitement, but the big loss has been followed by very little to reassure nervous players and not much in the way of subsequent big announcements. No other major titles that have yet been announced, not much more beyond a rather lackluster launch for Landmark (which was originally supposed to be a content creation tool for EverQuest Next). When the bad news finally came, Daybreak revealed that it was replacing that big title with. It feels like more than a year ago that EverQuest Next was actually canceled, but it was in fact this year the reason it feels like it was longer is because everyone spent 2015 waiting for that news. Add in rumbles of player housing, and there's reason for players to look forward with a nod and anticipation.
BEST MMORPG 2016 PC GAMES UPDATE
The Elder Scrolls Onlinestepped up to the plate, though, and its One Tamriel update has done journeyman a service and at least made the game play more like its offline inspiration.
BEST MMORPG 2016 PC GAMES SERIES
The past year has been pretty kind to Bethesda all around, but fans of the Elder Scrolls series might have felt a bit burned at the lack of a new title. But it still has people's attention, and that's not nothing. Whether or not that will persist as we move into the next year remains to be seen there are certainly some troubling signs on the horizon, and as always accusations fly fast and furious that the game lets you just pay to win. It helps that the game has been out in Korea for some time and has a backlog of updates to work through, but it's also just a buy-to-play game that's been doing quite well for itself ever since it launched. This year, however, Black Desert Onlineshowed up and kind of surprised everyone by not just doing all right but actually growing its player base with some regularity.
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Last year's ArcheAge was supposed to be the great white hope of imported Korean MMOs, but it failed to materialize. Sure, the game is no longer the dominant force in the industry that it once was, but it's still the biggest game on the market, and seeing resources and energy in the game once more keeps interest high. More importantly, the expansion seems to have come with an associated fire and forward motion for the title, so players are enjoying faster updates and more energized content.
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It took half of forever and has some questionable design baked in, but the core game is still good. LegionĀ even reassured the most jaded portions of the audience that yes, Legion is actually good. well, it'd be a lie to say that Legiondoesn't have issues, but pretty much everyone with even casual interest in the game has been breathing sighs of relief.
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In last year's evaluation, the hideously long wait for WoW's sixth expansion and the lackluster nature of Warlords of Draenor was doing the game absolutely no favors. But enough abstraction, let's talk about the good, the bad, and the ugly. The bad news is that more than a few games never really capitalized on momentum. Of course, the good news for this year is that there are plenty of games that either kept turning out solid material or at least didn't make a huge misstep along the way.
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